Campaign Guide
Build the session ahead of time, then run it from the same app: campaigns, NPCs, encounters, zones, parties, and play mode.
Mindset first? Run a Game. Rules? Rules overview. Shortest path: Quick start.
What you can do today
- Campaigns — named container for one campaign (parties, zones, NPCs, encounters).
- NPCs — reusable catalog of characters and creatures.
- Encounter templates — NPC bundles to drop into locations.
- Zones & locations — the map graph with notes and encounters.
- Parties — player characters via Receive from players or clipboard.
- Play at the table — pick party and zone, run encounters.
Data stays on your device until you share it. Live exchange for parties/zones; clipboard for NPCs and templates. Build on PC; run from tablet when you can.
Detailed chapters
- How it works — app, data, live exchange, clipboard.
- Quick start — empty app → campaign with one NPC, zone, and party.
- Campaigns — list and five-panel editor.
- NPCs — characters, creatures, attacks, loot.
- Encounter templates — reusable encounters.
- Zones & locations — location graph and links.
- Parties — import and collisions.
- At the table — Play mode during a session.
- Troubleshooting — common issues.
Genre tables: Fantasy for GMs, Western for GMs.