Campaign Guide

Build the session ahead of time, then run it from the same app: campaigns, NPCs, encounters, zones, parties, and play mode.

Mindset first? Run a Game. Rules? Rules overview. Shortest path: Quick start.

What you can do today

  • Campaigns — named container for one campaign (parties, zones, NPCs, encounters).
  • NPCs — reusable catalog of characters and creatures.
  • Encounter templates — NPC bundles to drop into locations.
  • Zones & locations — the map graph with notes and encounters.
  • Parties — player characters via Receive from players or clipboard.
  • Play at the table — pick party and zone, run encounters.

Data stays on your device until you share it. Live exchange for parties/zones; clipboard for NPCs and templates. Build on PC; run from tablet when you can.

Detailed chapters

  1. How it works — app, data, live exchange, clipboard.
  2. Quick start — empty app → campaign with one NPC, zone, and party.
  3. Campaigns — list and five-panel editor.
  4. NPCs — characters, creatures, attacks, loot.
  5. Encounter templates — reusable encounters.
  6. Zones & locations — location graph and links.
  7. Parties — import and collisions.
  8. At the table — Play mode during a session.
  9. Troubleshooting — common issues.

Genre tables: Fantasy for GMs, Western for GMs.

Start building

Open the Campaigns list →