⭐ The deputy (50 points)

Western — Dust & Destiny

Town star, not a gunfighter ballad. Reads a warrant, rides a horse, and would rather the pistol stay in the holster.

The house-style wizard-sheriff with a Winchester

Concept and assumptions

  • Starting budget: 50 character points.
  • Genre: pick Dust & Destiny in the app.
  • Tone: grounded frontier. No Shamanic pool.
  • Party role: law, a steady gun, and the person who knows which door the judge uses.

Statistics — 20 points

  • Strength 11 (1 pt)
  • Agility 13 (6 pts) — pistol, rifle, knife, riding.
  • Intelligence 12 (3 pts) — Law and Tracking.
  • Constitution 11 (1 pt)
  • Willpower 13 (6 pts) — Intimidation, and staying on the porch when the street goes loud.
  • Speed +2 (3 pts) — Agility 13, Speed 8.

Combat skills — 13 points

  • Weapon skill: Pistol (AGI) at level 3 — target 16.
  • Weapon skill: Rifle (AGI) at level 2 — Winchester from the alley.
  • Weapon skill: Knife (AGI) at level 2
  • Unarmed Combat (AGI) at level 1 — Dodge lives here too.

Office & trail — 10 points

  • Law (INT) at level 2
  • Riding (AGI) at level 2
  • Intimidation (WIL) at level 2
  • Tracking (INT) at level 1

Names match the Dust & Destiny skill list. Pick the same rows in Edit Player Character.

Totals so far

20 + 13 + 10 = 43. Seven points for traits.

Suggested traits — 7 points

  • Badge and Lawman's Eye — the star and the sense that a holster does not belong.
  • Or Cool Under Pressure plus a refund from Code of Conduct or Enemy, spent on a higher Pistol.

Advantages & disadvantages — same cost curve as skills.

Build it in the app

Edit Player Character (app)